triongo.blogg.se

Kirby star allies review dunkey
Kirby star allies review dunkey







kirby star allies review dunkey kirby star allies review dunkey kirby star allies review dunkey

The colours are varied and really pop the levels are all diverse and wonderfully detailed and there's a nice mix between familiar faces and some new and fresh characters, including some bosses that we won't spoil here. Lifelong, hardcore Kirby fans will probably love the entire aesthetic though, as it's the same as we've seen in other platforming Kirby titles like Kirby 64: The Crystal Shards, except this time with all the sheen and polish you'd expect from a 2018 release. If you choose to play alone though, these allies are AI-controlled, following you around in a little train like loyal companions, rather than doing what real people inevitably do and wander into trouble.

Kirby star allies review dunkey tv#

It wouldn't be the Switch without some local multiplayer fun, as there's simple hop-in-hop-out co-op available for friends to fill the shoes of different characters, and up to four people can huddle around the TV as cute little figures. It is in this crew then that you tackle the strange events in Dream Land, since Dark Hearts have fallen from the sky and spread darkness throughout. There's an added twist this time around though, as now you can spread the love by throwing hearts with X, which turns enemies into best friends who join you in your party of four to take on the world. The premise will be very familiar for fans of the cute squishy ball, as you still hammer the jump button to slowly float upwards, and you still inhale all that's in sight, with the choice to swallow your enemies and absorb their powers. Yes, Nintendo just can't resist taking the job of one character and making it a merry band of four (just look at games like The Legend of Zelda: Four Swords and Super Mario 3D World for instance), so now we have a game that's built all around jolly cooperation, whether that be with your AI recruits or real friends. I've been widely advised to get Robobot first, I know, but I think it's the far more plausible candidate to get discounts via sales or 3DS My Nintendo coupons within the next year.Kirby has been around for a fair few years now (since 1992 with Kirby's Dream Land, in fact), and this month marks his return in the form of Kirby Star Allies, developed for Switch and with an emphasis on party play. Not expecting the wonderfully flexible difficulty curve of Woolly World here, as nothing indicates I'll get it, but that was a high bar to clear in the first place. Can't blame anyone who thinks $60 is far too steep for this, though. Freshness isn't a problem for me, as I haven't really dug deep into a main-line copy-ability Kirby since Super Star (which I've replayed in recent years), so I'm not feeling the fatigue. Previously I wanted to avoid spoiling myself, but postgame/replayability weighed heavily enough on my decision-making process that I needed to hear about it. What has nudged me over the fence is looking into the endgame content in reviews like GameXplain's. There are simply more toys to play with, and in the easy stages, that swings the balance. I'm leaning towards picking up Star Allies after considering it at length, and a big part of this is that I honestly had more fun in the no-challenge demo than I did in the early worlds of the no-challenge Epic Yarn. Woolly World blew me away as well after I picked it up cautiously, as someone who couldn't get through Epic Yarn over multiple attempts despite being in love with the art and music (and hearing promises everywhere of a strong late-game).









Kirby star allies review dunkey